Windseeker is super high up in the air - I've not seen it open yet, but someone afraid of heights might be more scared of that than Fury - Fury is a bit taller, but you're just up there for a couple seconds! Haven't rode Electrospin yet but it looks crazy, I'd have been terrified of that as a kid. Screamweaver is fast and I remember it being pretty intense (as a teen I used to ride it over and over and over.). I mean, Southern Star doesn't look like much but the 14-year-old boy beside me nearly had a panic attack on it last time I rode - you get lots of upside down time there. Really some of the non-coasters might be just as scary if not more so than the coasters. I could ride Fury or Intimidator multiple times but something super bumpy I couldn't - it's been ages since I rode Hurler but last time it gave me a massive headache it was so rough. I found them intense but in a different way than coasters that have loops and stuff. Both are fast and intense, but no inversions at all. Copperhead might be scary because there is a LOT of upside down stuff, and literally the first thing it does is slowly flip you through a barrel roll. Afterburn is awesome, but the feet-dangling thing might be intimidating for a newbie. Cyclone is quick, but it's got 4 inversions (and hold your head back against the seat, it'll bang your head side to side on those corkscrews). Hurler will shake your bones, but isn't that scary IMO. Ricochet is just a wild mouse, nothing to that really IMO, but it's been years since I bothered riding it. I'd say Woodstock and Goldrusher are easy, I was afraid of coasters as a kid but would ride these even then. chill fam no ones arguing, and i hope they add more pve creatures once they fix the pvp and lag, like a cave monster the caves are pretty ♥♥♥♥♥♥♥ spooky when you have just a torch imagin if there was a monster that whould attack you if you didnt have a light, like it would avoid the light and always be just out of you tourches lit area, were you JUST couldent see it but, always hear it, making clicking noises and stuff.I think it depends a lot on what they fear most, really. But as one of a grand total of two PvE creature challenges, they are not really all that difficult. Too many hits, pistol is too weak against them. I'm not even REALLY arguing with you about them being annoying. Here lately, I did have one, single, solitary manta break the circle pattern. Those two patterns are as predictable as clockwork almost. That's the pattern I mean.Īlso, if you have a reasonably maneuverable ship and you zig zag, they will lose lock on you and go back home after a while. They can't correct for a circular swing pattern. Originally posted by Rig Nan Roach:"Oh please, there is no 'pattern' in it."Īll I ever do is do a circle hanging below my ship and kill them. Bossa, pls fix ^_^ killing thems not fun cus the pistol has garbage fire rate, you could shoot a musket faster, Its really annoying when you have 6 mantas on every island you visit. Especially these days, where we dont have neccessarily many players and the game lags and freezes, Mantas are No1 on my reason list of dying. This is one of these moment where you just stop your engines and close the game. As long as a game doesnt manage to be fun, its not worth playing it. Heck, they follow you until you reach the next island sometimes. They bug out, return to their main island just to turn around and attack again. I would prefer glow in the dark blood but. That's actually a damned fine suggestion. It would be nice if we could tell the health of mantas some how, maby there glow spots change color? I dunno, I half way like their stealth attacks NOW, but yeah. I still get nailed by those once in a blue moon. Originally posted by Rig Nan Roach:Funny thing about mantas is, once you learn their patterns, they are too easy.
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